Core Java

 

Java programming language is developed by Sun Microsystems. Java is object oriented, platform independent, simple, secure, architectural–neutral, portable, robust, multithreaded, high performance, distributed and dynamic.

Who should go for this Course?

This course is designed for all people who want to learn the new features introduced in Java. Anyone who wants to learn the art of functional programming and implement it with Java can opt this course.

COURSE CONTENT

Introduction to Java

    • Introduction to the Internet
    • Role of Java in internet programming
    • Features of Java
    • How to create a simple program in Java
    • Using JAVAC to compile and run Java program
    • Data types and control structures of Java
    • Working with Arrays
    • Command line arguments
    • Using print() method and Scanner class

Object Oriented Programming

    • What is OOP – encapsulation, inheritance, and polymorphism
    • How to create a class and instantiate objects
    • Using Constructors
    • Method overloading and constructor overloading
    • Finalize method
    • Static variables and static methods
    • Inheritance
    • Using super keyword
    • Dynamic Method Dispatch – late binding
    • Abstract method and class
    • Final variable, method, and class
    • Enumeration

Using Java Library

    • String, StringBuffer classes
    • Math class
    • How Java deals with Objects and Primitive types
    • Object and Objects classes
    • Wrapper classes – Autoboxing and autoboxing
    • Date, Calendar, DateFormat classes
    • Runtime class

Packages and Interfaces

    • What is a package and how to create it
    • Using package , import statement and CLASSPATH variable
    • Access modifiers
    • What is an interface
    • Implementing an interface
    • Inheritance and interfaces
    • Static imports
    • Variable arguments
    • Enumeration

Exception Handling

    • How to handle exceptions in Java – try and catch blocks
    • Understanding exception classes hierarchy
    • finally block
    • Creating user-defined exceptions
    • Using throws and throw keywords
    • Multi-catch and precise rethrow

Multithreading

    • What is a multithreaded application
    • Creating new thread using subclass of Thread class
    • Creating new thread using Runnable interface
    • Methods of Thread class
    • Life cycle of a thread
    • Synchronization of threads – using synchronized methods and block

IO Streams

    • What is a stream
    • Character and byte streams
    • FileReader and FileWriter
    • Filtered Streams
    • BufferedReader to read one complete line
    • Using InputStreamReader to convert byte stream to char stream
    • Reading data from keyboard (System.in)
    • Using RandomAccessFile class
    • Using PrintWriter class
    • Using File class
    • NIO of Java 7.0 – Files and Path classes
    • Serialization

Network Programming

    • Creating Server Socket
    • Creating Client Socket and connecting to server
    • InetAddress class
    • Using URL class

Collections Framework

    • Collection, List, Set and SortedSet interfaces
    • ArrayList, Vector, HashSet, TreeSet classes
    • How to Comparator interface
    • Queue interface and LinkedList class
    • Map and SortedMap interfaces
    • HashMap and TreeMap classes
    • Using Collections class
    • Generics
    • Improved type inference
    • Automatic resource management

Applets and Frame-based Applications

    • What is an applet and how to create simple applet
    • Passing parameters to Applet
    • Handling images in Applet
    • Multithreading in Applet
    • Swing frame based applications
    • Components and layout managers
    • Event Handling – Delegation event model
    • Handling events using adapter class and inner classes
    • Window, Mouse and Keyboard events
    • How to change look and feel at runtime
    • Swing components – JRadioButton, JList etc.
    • Using Menu, Toolbar and Standard Dialog boxes
    • Using Timer, JScrollPane, and JSlider
    • Using JFileChooser, JTable, JTree etc.
    • Using pop-up splash screen
    • Using Desktop class to launch desktop applications